Move around. The lens lags a half-beat behind you, the way a real servo does. Stop moving, and it catches up. Let it lock, and see what your intruders would see.
[YOUR BRAND] units track movement in real time and visibly respond to it, the same effect you just triggered above. Most incidents end the moment the camera reacts. We build for that moment.
Housing physically turns to face a subject, not a static lens behind glass. Visible motion reads as attention, and attention reads as risk to anyone approaching.
Configurable light, audio, and signage responses fire the instant a lock completes, before a human operator ever needs to look at a feed.
Encrypted, timestamped local and cloud capture, built to hold up as evidence for a homeowner's insurer or a facility's compliance office.
Every deployment, whether a single residential entryway or a multi-building government facility, follows the same four stages.
We map sightlines, blind spots and lighting on site before specifying a single unit.
Unit count, mounting height and response profile are set to the threat level of the site.
Certified technicians commission the perimeter and hand over a tested response protocol.
Live dashboard access, with escalation paths to your own team or a licensed response partner.
"We didn't need better footage after the fact. We needed the person at the gate to change their mind. [YOUR BRAND] is the first system that's actually done that."Facilities Director, regional government site (name withheld per security policy)
For homeowners and facility managers. No commitment, no hard sell, just a map of where you're exposed.
Everything above (the procedural 3D camera, the cursor-tracking servo, the synthesized siren, the whole interaction) was built end to end by one studio, not assembled from a stock template. That's what a Sidedoor build gets you: a demo that actually demonstrates your product, instead of a page that just describes it.
Every camera, light and effect on this page is custom-built for the brief. No stock hero video, no theme file: a real, editable 3D scene your visitors can interact with.
The interaction isn't decoration: it puts the visitor in the position your product protects them from, before you've said a word of sales copy.
Design, 3D, motion, audio and development sit under one roof. No handoffs between agencies, no waiting on three vendors to sync.
This exact mechanic can be re-skinned for multiple product lines, dealers or regions: build once, brand many times.